OpenShot Library | libopenshot
0.3.3
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This struct holds the associated video frame and starting sample # for an audio packet. More...
#include <AudioLocation.h>
Public Member Functions | |
AudioLocation () | |
AudioLocation (int64_t frame, int sample_start) | |
bool | is_near (AudioLocation location, int samples_per_frame, int64_t amount) |
Public Attributes | |
int64_t | frame |
int | sample_start |
This struct holds the associated video frame and starting sample # for an audio packet.
Because audio packets do not match up with video frames, this helps determine exactly where the audio packet's samples belong.
Definition at line 25 of file AudioLocation.h.
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inline |
Definition at line 30 of file AudioLocation.h.
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inline |
Definition at line 31 of file AudioLocation.h.
bool AudioLocation::is_near | ( | AudioLocation | location, |
int | samples_per_frame, | ||
int64_t | amount | ||
) |
Definition at line 107 of file FFmpegReader.cpp.
int64_t openshot::AudioLocation::frame |
Definition at line 26 of file AudioLocation.h.
Referenced by is_near().
int openshot::AudioLocation::sample_start |
Definition at line 27 of file AudioLocation.h.
Referenced by is_near().